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No New Posts Whitestone

Home of the Uth Wistan family, this is where the Council of Whitestone is held. The stone was shattered by a Dragonlance, created by Theros Ironfeld.

Vinas Solamnus was resting on a black granite stone in the Isle of Sancrist when he received the vision in which the three gods, Habbakuk, Kiri-Jolith and Paladine, told him to found the Knights of Solamnia. The stone turned white after the vision, and became known as Whitestone. A castle was constructed to protect the stone, given to the Wistan family.

Whitestone is a sacred place for the Knights of Solamnia and the members of the Whitestone Council (including allied dwarves and elves). During the Fifth Age, the area is protected by several silver dragons.

Moderator: Paladine

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No New Posts Mount Nevermind

The home city of the gnomes, is actually a dormant volcano. It involved a time when the Knights of Solamnia landed in Mt. Nevermind. The gnomes attempted to hide their mountain from the knights. However, a gnomish guild thought that it would look suspicious if an entire mountain disappeared. This prompted an argument between two opposing sides of gnomes. Later, they decided to drive away the knights by exploding rotten eggs. Then the gnomes were forced to leave the mountain from the stench. When a cleric asked the Gnomes what the mountain was named, an incredibly long, complicated explanation of the mountain's nature (functioning as its name) was given, spoken in the incredibly quick way of expression of the Gnomes. The cleric said "Nevermind", and the Gnomes took the name as a stroke of genius.

Mount Nevermind has an incredibly "sophisticated" transportation system. Many gnomes considered that stairs were outdated, useless, and "primitive". Their method of traveling to different floors within the mountain involves catapults. On the ground are many catapults. The gnome gets on one of them, and then a bell rings on the floor that the gnome intends to go to, letting the inhabitants of that floor know about an arrival. Then the catapults launches the gnome upwards. When the gnome reaches that floor, a net is supposed to roll out and catch the gnome. If it fails, then a net on the floor below it opens. If all the nets on all the floors miss the gnome, sponges are deployed on the ground floor... to help clean up the mess.

During the chaos war the gnomes were forced to abandon Mount Nevermind. With the help of some turned Knights of Takhisis they fled their long time mountain home (one major reason why they left was that they thought that the journey would be interesting).

Moderator: Paladine

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Sancrist
An island near the western border of Ansalon. It is the location of the Whitestone, and the base of the Knights of Solamnia after the Cataclysm, and the home of Sir Gunthar Uth Wistan, Knight of the Rose.
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